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- #Oblivion character overhaul not working vortex install#
- #Oblivion character overhaul not working vortex mod#
- #Oblivion character overhaul not working vortex archive#
- #Oblivion character overhaul not working vortex skin#
Extract the archive to any other folder.Ģ. Start Oblivion Launcher, click Data Files, and enable the Oscuro's Oblivion Overhaul.esp file(s).ġ. Extract this archive to any folder and then copy the contents to Oblivion's Data folder.Ģ. and many others that have been involved over the years.Īnd of course a huge thanks to Sotobrastos (Oscuro) for his wonderful creationġ. Sen-Chan – Massive assistance and support with armor meshesĪrkngt - Extensive beta testing, enormous support with the forum threads. Shadowborn - Improved scripts, bug fixes, Dragonborn quest, LoD fix, beta testing and a whole lot more.ĭaemondarque - Beta tester, armour mesh improvements, forum support. Showler and Shikishima - Improved scripts, bug fixes, beta testing, forum support. Minor fixes and alterations, many of which details I've forgotten A few little surprises in the form of new enemies.
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€¢New ESM/ESP is included due to changes in "unfinished steel" armor mesh paths.
![oblivion character overhaul not working vortex oblivion character overhaul not working vortex](https://staticdelivery.nexusmods.com/mods/101/images/44728-1-1391897373.jpg)
€¢Added mipmaps and removed unused alpha channels from defensive staffs removed transparency settings from NIF properties on the staffs that don't use transparency. Optimizations include: architecture, clutter, dungeons, harvest, RD, Rocks, va, Weapons. €¢Includes PyFFI mesh optimizations by HawkerT. €¢Renamed the "unfinished steel" armor meshes to "cuirass.nif". €¢Fixed bad texture path in the "unfinished steel" cuirass meshes. €¢Added mipmaps to all "worn" armor textures.
#Oblivion character overhaul not working vortex mod#
€¢Changed mesh and texture paths to avoid overlaps with Martigen's Monster Mod for some creatures used in both mods.
![oblivion character overhaul not working vortex oblivion character overhaul not working vortex](https://staticdelivery.nexusmods.com/images/1704/6852581-1593301866.png)
€¢ New BSA format which includes all Textures, Meshes and Sounds. €¢Additional improvements for Carla Du Vrey and Hindaril.Ĭhanges related to the BSA conversion include: €¢Removed debug comments from LapDrunkScript. €¢Light of Dawn sword scripts now include better detection of player vampire status. See separate change list below for details. €¢PyFFI mesh optimizations and BSA resources! Resources optimized and moved into a BSA file! This involves a huge amount of work and testing to get the BSA working properly, including fixes for texture paths, missing mipmaps, and various mesh properties. Adapted from FCOM_Knights, this optional plugin rebalances KotN with stronger enemies, OMOBS weapon stats, and resolves conflicts with the quest rewards. €¢Massive corrections to the spelling and grammar in the books, notes, and other texts added by OOO. €¢Additional in-game hints, clues, and lore related to the some of the unique static items you can find. Finally some well-deserved rewards can be gained if you are brave enough to defeat these powerful monsters. €¢A large selection of unique rewards for killing Gargoyles. It involves the Knights of the Dragonborn and the various Goblin Tribes. Without giving away too much, the quest is designed for mid-level characters. Don't want to spoil anything, but you'll find them during the course of your adventures. We've included a couple of new surprises. Listed are the major alterations and additions that have been made since version 1.34 beta5.
#Oblivion character overhaul not working vortex install#
* Ran TES4Files on the BSA and removed lots of unusued/duplicate files.Īuthor: Sotobrastos/dev_akm/MadCat 221/MiSP/Team Alphaĭue to the BSA format and it's overlap with other mods (most notably COBL and Mart's Monster Mod) it's essential that all previous versions and resource files of OOO are completely removed prior to the install of version 1.35įailure to do so will result in many missing files and erroneous installation. * Grounded/adjusted various objects as necessary. * Added map markers for Grave Ground Cave and Deep Cover Cave. * Added the missing gem icons to the BSA. * Added the female mesh/ground model to the Heaven's Fury cuirass (they were present, just not assigned). * Fixed the dead Dragonborn Knight outside Goblin Jim's Cave who was buried in the ground.
#Oblivion character overhaul not working vortex skin#
* Fixed the missing meshes/textures/icons for hellhound skin and mazken skin. * Fixed the missing textures for most of the meteoric arrows (the ones that needed it). * Fixed the mesh for the perfect pearl (it was using the flawless pearl mesh). * Fixed the model for the tarnished Imperial Legion helm so it shows up properly. Many thanks to WalkerInShadows for the fixes in OOO 1.35a!Īuthor: Sotobrastos/dev_akm/MadCat 221/MiSP/Team Alpha/WalkerInShadows Many thanks to WalkerInShadows for taking over the reins of OOO!Ĭreature Addons for Oscuros Oblivion Overhaul (OOO) I'll keep the 1.35a version up for a while, but will probably hide it later on to avoid confusion regarding versions. Oscuro's Oblivion Overhaul 136 is released and is the recommended version.